
The Subverzon
Product Suite
Two cloud platforms covering the modern broadcast and esports stack — from cloud streaming infrastructure to tournament operations, live data, graphics, and production control.
Helix
LIVE PRODUCTCloud Streaming & Live Production
Helix manages the live video side of your broadcast. Ingest, failover, multi-destination distribution, health monitoring, recording, and shareable access — all from a cloud control plane built for operational confidence.
Production-aware observability, room-based isolation, and session-based infrastructure mean your team operates with full visibility and control — without servers to manage.
Built for
What Helix Does
- Multi-input ingest with automatic failover and backup switching
- Real-time observability — feed health, bitrate, connection stability
- Multi-destination distribution to YouTube, Twitch, Facebook, custom endpoints
- Room-based sessions with full operational isolation
- Session recording as an integrated workflow capability
- Shareable access links for clients, producers, and remote stakeholders
- Preview monitoring without full bandwidth usage
- Audit trail with complete session history and activity timeline
- Session-based cloud infrastructure — no idle servers, no maintenance windows
- RTMP today, SRT and HLS support designed into the architecture
Nexar
NEXT GENERATIONTournament Operations & Live Production Platform
Nexar manages the full operational layer of competitive events — from tournament setup and team management to live data pipelines, automated graphics, and production control. One connected platform for organizers, operators, and production teams.
Nexar 2.0 is in active development — expanding into a broader tournament operations, data, and production platform for professional esports.
Built for
What Nexar Covers
- Tournament setup and management — teams, players, rosters, match structures
- Player and team profile handling with structured competition data
- Real-time game data ingestion from live APIs and scoring systems
- Multi-game support with adaptable workflows for different competitive titles
- HTML-based graphics rendering powered by structured tournament and match data
- Automated scene transitions and production sequencing via Flow
- 8 interconnected modules covering tournament ops, data, graphics, and production
- Commentator workspace (Desk) with live stats, player data, and storylines
- AI-assisted insights and intelligent production recommendations
- Desktop application direction for operator-level control
- Cloud-to-hardware bridge for hybrid broadcast environments
- Modular architecture — use what you need, expand as operations grow
Platform Direction
Both platforms are actively evolving. Here's the direction we're investing in.
Intelligent Workflows
AI-assisted production decisions, data-to-storytelling support, and contextual recommendations — helping operators, commentators, and production teams work faster and smarter.
Deeper Tournament Operations
Richer competition management — match structures, bracket systems, scheduling, multi-game support, and admin workflows for teams running complex, multi-title events.
Deeper Observability
Production-aware health monitoring, feed-level visibility, and operational insight across streaming, tournament, and graphics workflows — more confidence during live events.
Broader Integrations
Connecting with more scoring systems, game APIs, broadcast hardware, and partner platforms — expanding what's possible without changing your existing production stack.
Not Sure Which You Need?
Need to manage live video streams? That's Helix.
Need tournament operations, graphics, and production control? That's Nexar.
Need both? They work together seamlessly.
See how the full platform worksLet's Find the Right Fit
Tell us about your broadcast workflow and we'll recommend the right setup — whether that's Helix, Nexar, or both.
Book a Demo